Friday, 20 April 2012
The Logical Journey of the Zoombinis is one of the first educational software created by Chris Hancock and Scot Osterweil. The game play is about you guiding the Zoombinis to a new home whilst completing logical puzzles. Games are clearly used for education as it manages to hold peoples interests for longer and also adding the fun factor makes education far more enjoyable.
Video games seem to be very effective due to the sense of accomplishment they offer. In games you enjoy failing and then achieving which keeps gamers playing. If a game was far to easy your concentration level would fall thus showing that we want to learn and over come a good challenge.
Video games are about exploring a rule set, testing out hypotheses, noticing which ones fail and which ones succeed. Every game you play gives you a learning experience its just don't tho the designers to show how noticeable the learning experience is.
In Zoombinis the player learns inductive reasoning and In games like Halo the player the games particular version of millitary strategy. In games like Tetris you are learning spatial logic puzzles under a pressured time limit which forces you to think quicker.
However not all games need to be goal orientated some game can be shown in an interactive side.
Labels:
Advanced Game Studies
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